We are currently making a geocity hoemepage, with generous help from our great HTML artists and helpers.
Welcome one and all to the new Abbey of Loamhedge!Currently under construction, but open for posting!
Loamhedge Abbey stood strong before the earthquake. There was so much flamboyance, but not too proud. It was the perfect blend; at first, the mice and hedgehogs and squirrels who founded the Abbey of Loamhedge were very humble. The Abbey wasn’t exactly a great piece of art. However, as it grew, and more families and creatures moved in, it flourished. Plants grew even on the hot, caked up soil that was so encrusted by sand and rock. This place of majesty and wonderment was a barren region. A desert!
As recorded in the ‘Chronicles of Loamhedge’ written by an unknown early recorder at the newer, Redwall Abbey, a plague struck the Abbey. Thus, it was deserted. Hah, did you really think that those proud, traditionally led creatures were going to leave completely? No, not at all. Led by a hedgehog named Ruddaring, some of the group disbanded from the others. “My great great gran'spike ‘elped build this very Abbey with ‘is own paws,” Ruddaring demanded, who at the time was only a Cellar Keeper, “an’ I will not leave until I die, so ‘elp me, Dark Forest!”
Thus, many mice and squirrels stayed, with a few hedgehogs and moles, some voles, and more! Good ferrets, good rats, and others elected Ruddaring as Abbot, and he suited the job well. As Loamhedge Abbey grew, so did the bond between each Abbeybeast, filling the abode with such a peace and joy that you could simply faint in the lovely ambiance of it all! When the earthquake struck a hundred seasons later, the Abbey died and collapsed; not in terror, but in peace. It slowly decayed away, everyone praying, and everyone remembering… they were on their way to Dark Forest, and this wasn’t an end. It was a beginning.
Report Room **You are in a clean room, very organized and with a large desk front and center. A hedgehog sits there, sorting through a stack of papers. He looks up absently as you arrive and pushes a piece of parchment and a quill towards you.**
welcome to the report room. This'll be where you can report absensces and other such things.
The Monastery (5 sub-boards) **You enter a building that is cut off from the main Abbey building. All is quiet and still. A couple of Abbey dwellers sit or stand, breathing softly and mouthing words. A creature approaches you, whiskers twitching.**
hello there. Welcome to the monestary. This is where you can go if you want some peace and quiet, or need to think!
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on Aug 20, 2008, 8:38pm by FASDASFD in Aria's Cell
The Skit Chamber (5 sub-boards) **You push through two large, engraved double-doors to see a gathering of softly-conversing beasts. Some, dressed in elaborate costumes, stand on a wooden stage, rehearsing lines. Turning, you see a finely-dressed little churchmouse, standing on a stool to make himself be seen.**
Ahem, excuse me, you, over there, by the doors! Ahem, welcome to the theater. we'll be rehearsing and performing Redwall and Loamhedge tales here. So why not settle down and watch, or even audition for a part?
Hall of Fame **You drift through Loamhedge's passageways mindlessly, a bit bored to tell the truth. As you strut along, you find a large, carved door, omplete with gold leaf. Your curiousity piqued, you tentively enter, hoping you aren't disturbing anyone or anything. What you see astounds you. You are in another passageway, more of a room, really, which is lined with sparkling trophies, metals, trinkets, and portraits. A hedgehog wearing an Abbot's robes sweeps toward you.**
Welcome to the Hall of Fame. This is where the Abbeybeasts who have done something special for our good building will be commemorated. If you try hard enough, you yourself could be inducted into the hall of fame! Moderators: Oceanpaw, Armeltriss
Loamhedge Improv Group (1 sub-board) What is improv?Improvisation is very self explanatory. It's basically making your acting up as you go along, with a little prompt to get you started. The rest is up to you and your peers to make up the rest of the scene! It's a very fun exercise and it can be good for those who are just entering the acting world.
The Artist Legion (7 sub-boards) **You enter a messy room full of easels, quills, and noxious smells of paint. The sparse wooden furniture is covered in splatters of ink, and several beasts hold pieces of parchment, carefully etching drawings into them. beautiful illustrations and pictures decorate the walls. One beast, his smock covered in stains, turns to you.**
Welcome to the Artist Legion! This'll be where all of Loamhedge's esteemed artists meet, exchange drawings, and work! You can join us if you feel you're up to the challenge!
Note:If you already have a job and are in the artist legion, your other job will be shown as your member group.Thankee dearly! Moderators: Cuoha & Matt, Sycana T. Longear, Loli
The Friar's Kitchen (2 sub-boards) **As you stroll down the corridors of Loamhedge, you notice a door that is slightly ajar. Delectible smells waft out of it. Curious you open the door abruptly. A wave of heat rolls out, which seems to be coming from a massive brick oven in the corner of the room. It is a kitchen, messy and full of vegetable shavings. At one table, a bustling squirrel is busy preparing a large cake. Her paw snaps up suddenly as you enter, spilling a large bag of flour. As the substance rises, increasing the messiness of the room, the flour caked squirrel blushes beneath her messy fur.**
Hello, there! Hungry? Everyone around here is! Sorree 'bout that flour, always spillin' thisaway an' that. I'm Armeltriss, cookess around these kitchens. Oh, do come and have a bite, I haven't got to cook up a real fun meal in absolute ages. It's always dreary old porridge and fish..... Moderator: Armeltriss
The Quest Board **You stand in awe of the Abbey building. It is monstrous, a huge structure. One could explore its depths for ages and still not have unlocked all of its secrets. It looks like a place for questing! Suddenly, a light paw taps your shoulder. You whirl around, startled. It is a grinning female otter. She is very tall, and a healthy helping of weapons, maps, and equipment is stuffed into her waist belt.**
'Ello, mate! Ah, I see yer had that glint in yer eye, th'one we all get when we think o' adventures an' questing. Well, don't 'esitate, hearty, getcher self a bowl of hotroot soup from cookie and go off to explore! Plenny of Abbey beasts would be willing to join yer, mate! Good luck! Moderator: Lettuceleaf
The Sick Bay **As you roam the halls of Loamhedge, you see a firmlyshut door emblazoned with a red +. Your curiousity aroused, you tentively push it open to see rows of white cots across a large room. Miserable-looking beasts are burrowed under the comforters of some beds, medicine on their nightstands. A bustling mousemaid steps forward, shooing you out with a broom.**
Oh, young creatures today, stepping into an infirmary like they own the place. can't you see their are sick beasts sleeping! Shush, shush, and begone with you! Unless you have something important to do here, I suggest you stay well away!
The Grand Ballroom (2 sub-boards) **You enter a chamber that takes your breath away. The walls, decorated with beautiful paintings and flowers, seem to dance as the bountiful torches flicker, as if with a life of their own. A gigantic chandelier hangs as the centrepiece of the room, looming over a wide dance floor. Chairs and tables line the edges of the room, and you can see a small door leading to the kitchen. A short mouse in a fancy, frilled tunic almost waltzes towards you, an immense grin on his face.**
Hello, hello! This is the grand ballroom, used on special occassions. If there is any anniversary or holiday that you would like to celebrate, this is the place! Oh, but if there is nothing for you to do here, kindly stay away! I must keep this room immaculate!